Principal Game Designer - Sci-Fi Shooter

Principal Game Designer - Sci-Fi Shooter
Rebellion, United Kingdom

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
No
Qualification
Unspecified
Total Vacancies
1 Job
Posted on
Dec 30, 2023
Last Date
Jan 30, 2024
Location(s)

Job Description

Are you an experienced Principal Game Designer looking for a new opportunity where you can make a real impact on new IP?

We want you to #JOINTHEREBELLION!

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We operate in multiple UK locations, with studios based in Oxford, Warwick, Liverpool, and Wakefield. Work-life balance is important to us, and we want everyone at Rebellion to work in the way that works best for them. So, if you are based in the UK, we are always open to discussing how we can support remote and/or Hybrid working options.

We are on the lookout for a Principal Game Designer to join a passionate and expanding Design team developing a fresh, unannounced IP, with an attitude and philosophy based on by high levels of trust, autonomy, and collaboration.

As a highly experienced member of the Design Team, your role is to deliver game features, design documents and prototype specifications to the highest possible quality and support the Design Team as required.

You will work closely with the Lead Game Designer, supporting efforts in guiding individuals and teams to maintain and encourage the highest standard of game design, in conjunction with driving the core feature design and taking ownership of game features.

The Rebellion Design team designs, creates and maintains games from concept to release. They work closely with the other specialist teams to implement fun and immersive gameplay utilising the game mechanics.

Responsibilities

  • Create high-quality game features, design documents and prototype specifications that can be used throughout the production process.
  • Regularly play the levels in production and proactively give feedback to other members of the team on their work, whilst ensuring any feedback is in line with the creative vision of the game and the overall design set out by the lead.
  • Pre-emptively identify and raise any upcoming issues on behalf of the team to Lead during production.
  • Work with multiple teams to drive the vision for these new production concepts and methods, and support the pipelines and Designer’s workflow .

Requirements

  • Experience and desire to focus and mentor individuals and teams to achieve a specific outcome to drive performance and solve problems creatively.
  • Expert knowledge of creating game designs, documents, and prototype specifications.
  • Expert understanding of the video game development process, including working in a timely manner, and prototyping and iterating appropriately.
  • Developed knowledge of production pipelines.
  • Willingness and ability to deliver high-quality results.
  • Previous work experience on shooter titles is beneficial but not essential.

Benefits

We offer an extensive benefits package to our team including:

  • 26 days holiday + Bank holidays (increasing with service at 5 years one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection amp; Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more including a wide range of discounts, freebies and social events!


About Us

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We operate across multiple UK locations, with studios based in Oxford, Warwick, Liverpool and Wakefield. Work-life balance is important to us, and we want everyone at Rebellion to work in the way that works best for them. so as long as you are based in the UK, we are always open to discussing how we can support remote and/or Hybrid working options.

Whichever team you join at Rebellion we are proud of our open, friendly and creative atmosphere. We love what we do and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about ushere

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebr

Job Specification

Job Rewards and Benefits

Rebellion

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