Tools and Pipeline Programmer

Tools and Pipeline Programmer
Supermassive Games, United Kingdom

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
No
Qualification
As mentioned in job details
Total Vacancies
1 Job
Posted on
Nov 10, 2022
Last Date
Dec 10, 2022
Location(s)

Job Description

With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry. Want to join us on the journey?

We're hiring a Tools and Pipeline Programmer to join the team that made The Quarry.

In this exciting and creative role you will own and optimise the powerful systems we’ve built around our very own custom version of Unreal Engine. We have partnered with cutting edge industry leaders within the movie industry to deliver expressive character performances. You will play an integral part in the delivery of our content, allowing us to produce the high quality branching narrative that The Quarry exemplified.

Roles and responsibilities

  • Optimise and Build upon our existing toolset built upon our customised version of Unreal Engine.
  • Support artists and designers with their workflows across the whole project cycle to deliver efficiency.
  • Consistently innovate and seek out opportunities to improve the user-experience for the Supermassive team.
  • Prioritising your workload as problems arise, balancing the urgency of day to day issues with larger ongoing projects.

Requirements


Key skills and experience

  • Expert programmer - you've been operating professionally for 5+ years making use of a variety of languages such as C++, C# and Python.
  • Experienced developer you have supported a large dev team through a full production cycle, gaining a good knowledge of the various workflows across the full breadth of content creation.
  • Focussed on the end-user you are driven to make things better for the end-user, combining a deep understanding of the user-experience, with well thought-out solutions, and solid implementation.
  • Great communicator you can comfortably work with team members across the disciplines, being approachable and having excellent communication that facilitates exploration with a view to finding the best solutions.
  • Practical you are willing to muck-in and help-out other team members who are struggling, solving day-to-day problems and keeping the team moving forwards at all times.


Desirable skills and experience

  • Hands-on working with Unreal Engine and its various content tools at a level where you can offer advice and support other users.
  • Experience extending functionality of periphery DCC software, perhaps writing plugins for Maya or MotionBuilder (or equivalents) to meet custom requirements.
An analytic and solution focussed approach coupled with the ability to stay focussed under pressure.

Benefits

Why join us?

  • We make big games with small teams - you will play a full and active role
  • Challenging and rewarding projects as standard
  • 25 days annual leave
  • Private health insurance
  • Pension
  • Life assurance x6 time annual salary
  • Quarterly profit related bonus scheme
  • Social events - including large summer party
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making allows good ideas to flourish
  • We celebrate and nurture talent
  • Our supportive, inclusive and friendly team culture is something we are proud of
  • Work-life balance is something we respect and protect
  • Ultimately, you’ll work on the cutting edge - making innovative and immersive games

Job Specification

Job Rewards and Benefits

Supermassive Games

Information Technology and Services - Guildford, United Kingdom
© Copyright 2004-2024 Mustakbil.com All Right Reserved.